The number and scope of tournament match results that are being imported to the UTR database is literally growing every week, and currently include:
You can use your UTR to:
Our rating system takes the last 30 matches within the last 12 months into account to calculate the ratings. That makes it hard to predict exactly how a player’s rating will move after a few matches because as new results come in, older results fall off the equation. So if a player has three great results added to the equation, but three older results that were equally good or better fall out of the equation at the same time then the player’s rating will stay the same or maybe even drop slightly.
Moreover, a player's rating can also change based on changes in the ratings of their recent opponents.
In your case it may have been a combination of both these factors that led to the drop.
You can update your team profile info (i.e. add coach names and contact details, website, social media addresses, etc.)
In order to update your team page, follow these steps:
See this video for a visual walkthrough.
A Universal Tennis Rating® (UTR) is a number, calculated to two decimal places, that indicates an individual’s current level of play.
UTRs range from 1.00 (beginners) to 16.50 (top professionals) and are calculated based on each player’s last 30 match results for matches played within the last 12 months.
A Rated Player is any individual for whom there are match results stored in the UTR database, and for whom Universal Tennis has calculated that player’s UTR. It is not necessary to be a registered member of Universal Tennis to be a Rated Player. There are currently well over 100,000 Rated Players in the UTR database.
A player’s rating Reliability is a measure of the accuracy of the player’s UTR, based on the number and quality of match results he/she has played against other Rated Players.
A player’s rating Reliability of 100% means that the player has played enough matches against opponents with high rating reliabilities during the last 12 months to calculate a very accurate UTR for the player. A player’s rating Reliability of less than 100% next to a player’s rating indicates that the player has not played enough matches in the last 12 months, against opponents with high reliability, to ensure an accurate UTR for the player. A player’s rating Reliability of 0% means the player is inactive, and has not played any (UT-recorded) matches in the last 12 months against rated opponents.
There is also a match result Reliability factor, which figures into the calculation of a player’s overall UTR. In brief, a match result Reliability factor for each match is a measure of the reliability of that particular match as an indicator of the player’s overall playing level; and, accordingly, matches having higher match result Reliability factors are given more weight (than matches having lower match result Reliability factors) when calculating a player’s overall UTR.
A player is described as having reached the Competitive Threshold™ in a match if that player wins at least 1 game more than half the minimum number of games needed to win the match. For example, the minimum number of games that must be won to be the victor in a best 2-sets-out-of-3 format match is 12 games (i.e., the victor has to win at least six games in each of two sets). So, half of that (12) minimum is six games; and one more than that is 7 games. Thus, in a 2-sets-out-of-3 format match, the Competitive Threshold™ is 7 games... meaning that a player must win at least seven games in a 2-sets-out-of-3 format match to reach the Competitive Threshold™ in that match.
The table below illustrates how this applies to matches of various formats:
|Match Format||Minimum number of games needed to be won to reach the Competitive Threshold™||Examples of matches where the Competitive Threshold™ was reached by the losing player|
|One set match||4||6-4|
|Best of three set match||7||6-3, 6-4|
|Best of five set match||10||6-3, 6-3, 6-4|
|Eight-game pro set||5||8-5|
|Ten-game pro set||6||10-6|
A match is said is to be in the Competitive Zone™ when the difference between the UTRs of the two players in the match is 1.0 or less.
For example, a match between Player A (with a UTR of 10.65) against Player B (with a UTR of 11.45) is considered to be inside the Competitive Zone™… because the difference between the UTRs of the two players is 0.80, which is within 1.0.
On the other hand, if the UTRs of the players were 10.65 and 11.75, respectively, then the match would be considered outside the Competitive Zone™ since the difference is 1.10.
Our research has shown that the majority of Competitive match results are produced by matches that are matches inside the Competitive Zone™; whereas the majority of Decisive match results are produced by matches that are matches outside the Competitive Zone™.
In Universal Tennis an Upset is said to occur when a player whose UTR is more than 1.0 higher than the player’s opponent ends up losing the match.
For example, if a player with a UTR of 11.75 loses to a player with a UTR of 10.65, then it is considered to be an Upset, because the winner was rated 1.10 below the loser. On the other hand, if a player with a UTR of 11.75 loses to a player with a UTR of 11.65, it would not be considered an Upset, because the two players were so closely rated (within 0.10 points of each other) before the match.
Based on the concept of the Competitive Threshold™ (see above), a match is considered to have been Competitive when the losing player wins more than 50% of the minimum number of games needed to win the match. For example, if Player A beats Player B 6-4, 6-4 then the match is Competitive... because a minimum of 12 games is needed to win the match, and Player B won 8 games (which is more than 50% of 12). Thus, it would be said that Player A had a Competitive win against Player be in this match. Generally, in a best 2-sets-out-of-3 format, matches are considered Competitive whenever the losing player wins a total of at least 7 games.
Similarly, a match is considered to have be Routine if the losing player is only able to win between 34% and 50% of the minimum number of games needed to win the match. For example, if Player A beats Player B 6-2, 6-3 then the match is considered Routine... because Player B only won 5 games (which is only 42% of 12). Thus, it would be said that Player A had a Routine win against Player B in this match. Generally, in a best 2-sets-out-of-3 format, matches are considered Routine whenever the losing player wins a total of between 4 and 6 games.
Lastly, a match is considered to be Decisive if the losing player is only able to win less than a third of the minimum number of games needed to win the match. For example, if Player A beats Player B 6-1, 6-0 then the match is considered Decisive because Player B only won 1 game (which is only 8% of 12). Thus, it would be said that Player A had a Decisive win over Player B in this match. Generally, in a best 2-sets-out-of-3 format, matches are considered Decisive whenever the losing player wins a total of 3 or fewer games. The percentage of Competitive, Routine, and Decisive matches played by a player give an insight into a player’s overall level of competition.
A Power 6™ Rating is the combined ratings of the 6 highest-rated players on a college team. For example, the Power 6™ Rating for the team listed below is 71.49.
|Power 6™ Rating||71.49|
A Power 6™ UTR Spread is the spread between the UTR of the highest-rated player and the UTR of the 6th highest-rated player on a college team. For example, the Power 6™ UTR Spread for the team listed below is 11.40 to 12.32.
The Power 6™ UTR Spread can be used by potential college players as one tool to help them easily identify on which college teams there are players whose ratings are similar to their own (current or projected) rating.